Configuration
config/hired_hands-server.toml
Created on first server start. Changes apply without a restart.
| Key | Default | Meaning |
|---|---|---|
costo_contratacion | 10 | Emeralds to hire a free mercenary |
dias_contrato | 5 | Days included when hiring or using a contract |
dias_por_esmeralda | 1 | Extra days per emerald |
radio_guardia | 12 | Fighting radius around a guard post |
radio_trabajo | 16 | Work radius around a post (without a work area) |
lentitud_trabajo | 2.0 | Time to break a block compared to a player |
largo_tunel | 64 | Length of the miner's main tunnel |
segundos_pesca | 30 | Average seconds between fish |
ganado_maximo | 10 | Animals per species the rancher keeps |
[expedicion]
| Key | Default | Meaning |
|---|---|---|
duracion_segundos | 300 | Time inside the mine per trip |
descanso_segundos | 20 | Rest after coming back |
vida_minima_porcentaje | 70 | Won't go in with less health |
vetas | 5 | Veins found per trip |
probabilidad_herido | 10 | % chance of coming back hurt |
desgaste_pico | 20 | Pickaxe uses per trip (never breaks it) |
AI: config/hired_hands-common.toml
Only the server needs this file, and it is never sent to players.
toml
[ia]
activada = true
clave_api = "sk-ant-..."
modelo = "claude-haiku-4-5"
llamadas_por_minuto = 6The key can also come from the ANTHROPIC_API_KEY environment variable. Without a key, greetings and simple orders work exactly the same.
Datapacks
Recipes, spawn weights and spawn biomes are data files under data/hired_hands/ and can be overridden with a datapack.
